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Bring your SceneKit project to RealityKit

Understand SceneKit deprecation and explore how to transition your 3D projects to RealityKit, Apple’s recommended high-level 3D engine. We’ll clarify what SceneKit deprecation means for your projects, compare key concepts between the two engines, and show you how to port a sample SceneKit game to RealityKit. We’ll also explore the potential of RealityKit across all supported platforms to help you create amazing 3D experiences with your apps and games.

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Be the hero who changes that. Watch the video, jot down what matters, and open a pull request – it's genuinely quick.

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