Explore rendering for spatial computing
Find out how you can take control of RealityKit rendering to improve the look and feel of your apps and games on visionOS. Discover how you can customize lighting, add grounding shadows, and control tone mapping for your content. We’ll also go over best practices for two key treatments on the platform: rasterization rate maps and dynamic content scaling.
✍️
No notes available yet
Be the hero who changes that. Watch the video, jot down what matters, and open a pull request – it's genuinely quick.
Learn how to contribute