Introduction
Easily run your existing iPad and iPhone apps on Apple Vision Pro.
The majority of apps will work great right out of the box.
Built-in behaviors
Layout
iPad and iPhone apps are displayed as windows with light mode style
System prefers using iPad landscape orientation, otherwise uses iPhone aspect ratio with portrait orientation
Rotation button automatically provided if other orientations supported
Scaling controls provided and preserve aspect ratio
Input and interaction
Users may interact with content using any of the following methods:
Look to select and tap with fingers
Reach out and touch content directly
Bluetooth trackpad or game controller
All methods send events already familiar to your app
System views like photo picker will match system appearance
LocalAuthentication handles Touch ID or Face ID requests through Optic ID instead
No way to rotate Apple Vision Pro, so your app may want to specify a preferred rotation for new scenes
Use UIPreferredDefaultInterfaceOrientation plist key for this (new key for visionOS)
UISupportedInterfaceOrientations used by system to provide window rotation controls
UIRequiredDeviceCapabilities App Store Connect uses to determine compatibility with Apple Vision Pro
All suitable apps are automatically made available on the App Store
Functional differences
Gestures: Max of 2 simultaneous inputs supported
Existing ARViews and ARSessions need to be rebuilt, won’t work on visionOS. See “Re-imagine your ARKit app for spatial experiences [sic]”
(No session with that name exists; probably referring to Evolve your ARKit app for spatial experiences, maybe Meet ARKit for spatial computing.)
Location approximated via Wi-Fi or shared from iPhone
Look to dictate interaction available on search bars
Disabled by default on iPhone and iPad apps. Code sample 07:59.
Enable by adding .searchDictationBehavior(.inline(activation: .onLook)) to SwiftUI
Or use searchController.searchBar.isLookToDictateEnabled = true with UIKit
Use availability checks and verify hardware configurations for presence and support
SpriteKit and Storyboards only supported in iPad apps
Just build and run your apps using the “visionOS Designed for iPad” target run destination
Choose your experience
To use ARKit, RealityKit, Volume, ImmersiveSpace, visionOS style, or ornaments, redesign your app for visionOS
