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Image and Graphics Best Practices

Whether it’s for UI elements or a fundamental part of your application, at some point, you have to handle images. This session is packed with engaging insight into how images are handled in iOS including discussion of UIImage, UIImageView, custom drawing in UIKit, plus advanced CPU and GPU techniques that can help you maximize performance and minimize memory footprint.

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Be the hero who changes that. Watch the video, jot down what matters, and open a pull request – it's genuinely quick.

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