Network Apps for iPhone OS, Part 2
Concludes a two-part series to present the latest techniques for building reliable, secure, high-performance network applications, with a focus on iPhone OS applications. Part 2 covers the interface lifecycle, NSOperation and runloop-based asynchronous APIs, performance considerations, debugging, logging, packet tracing, and failure simulation. Find out from the experts how to improve and enhance your networking products to perform as reliably and securely in real-world implementations as in your test lab.
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